Wednesday, August 8, 2012

New FPS

I'm on a team called Shadow Demon Entertainment now working on an FPS game called Inhuman. I'm working on the main character Emma. I've done her rig, and her weight painting. And I have begun to dabble with hair dynamics in Maya.

Save Point

So I've also been working on this guy for a while, a robot I've named "Save Point". I've done very basic texturing to it, and I've given it a rig. It runs on all 4 wheels, and the hands open and close. I'm still working on him (it?)

My Wife Is A Model

So I'm working on my modeling, and I'm going to use my wife as the reference for it, I have a few concepts in which a character of mine named Jennifer is recurring in a few game ideas I have. So here is a picture of the preliminary stages of the model, I'm just blocking the basic shape out right now, so there will be more to come!